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/ Sets up the IPEngine for use by calling code. Creating an Initialize Method to Handle Setup Within EngineManager.cs using IronPython.Hosting
HOW TO SET UP IRON PYTHON IN VISUAL STUDIO CODE
Therefore, let's create an Initialize method to handle the setup workload for us so that the details are invisible to calling code (Listing 6-11). Remember that we always want to hide as much information as possible behind abstractions.
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Private ScriptEngine engine private ScriptSource source private ScriptScope scope private ObjectOperations operations Setting Up the Necessary Objects for IronPython Communication in EngineManager.cs using IronPython.Hosting Let's add private variables to the class that set up each of these (Listing 6-10). It relies on ScriptSource, ScriptScope, and ObjectOperations objects to pass data between IronPython and calling classes. Our communication with IronPython code will be handled by an object called the ScriptEngine. The Beginning of the EngineManager Class using IronPython.Hosting We need to add the IronPython libraries to our project. At the top of the file, we need to import the code from our libraries that we want to use in our file (Listing 6-9). The IPEngine project will contain a class file called Class1.cs. If things aren't compiling but you haven't finished the section yet, it's likely that something's about to be added but needs explanation to put it in context first. The application has a lot of wiring in it and I'm covering things in a specific order. As a result, compiling it at various early stages will produce errors. Click OK to add them to the IPEngine project (Figure 6-10).Ĭaution Unlike some of our earlier applications, this one is of an increased difficulty and requires a bit more coding on our part. Hold down the Ctrl key and left-click on IronPython.dll,, , and. Once you've browsed to the correct folder, you'll see a variety of files listed in the folder. For me, that's C:\Program Files\IronPython 2.0. Click the Browse tab you'll need to locate the directory on which IronPython is installed on your hard drive. Right-click on the IPEngine project and click Add Reference. Before we can use IronPython code in our application, we need to add references to the libraries I mentioned earlier in the chapter.